Item Details
Skip Navigation Links
   ActiveUsers:509Hits:19969003Skip Navigation Links
Show My Basket
Contact Us
IDSA Web Site
Ask Us
Today's News
HelpExpand Help
Advanced search

In Basket
  Journal Article   Journal Article
 

ID115730
Title ProperFight or flight?
Other Title Informationdefending against sequential attacks in the game of siege
LanguageENG
AuthorDeck, Cary ;  Sheremeta, Roman M
Publication2012.
Summary / Abstract (Note)This article examines theory and behavior in a two-player game of siege, sequential attack and defense. The attacker's objective is to successfully win at least one battle, while the defender's objective is to win every battle. Theoretically, the defender either folds immediately or, if his valuation is sufficiently high and the number of battles is sufficiently small, then he has a constant incentive to fight in each battle. Attackers respond to defense with diminishing assaults over time. Consistent with theoretical predictions, the authors' experimental results indicate that the probability of successful defense increases in the defenders valuation and it decreases in the overall number of battles in the contest. However, the defender engages in the contest significantly more often than predicted and the aggregate expenditures by both parties exceed predicted levels. Moreover, both defenders and attackers actually increase the intensity of the fight as they approach the end of the contest.
`In' analytical NoteJournal of Conflict Resolution Vol. 56, No.6; Dec 2012: p.1069-1088
Journal SourceJournal of Conflict Resolution Vol. 56, No.6; Dec 2012: p.1069-1088
Key WordsColonel Blotto ;  Conflict Resolution ;  Weakest Link ;  Game of Siege ;  Multiperiod Resource Allocation ;  Experiments


 
 
Media / Other Links  Full Text