Publication |
2011.
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Summary/Abstract |
The military is heavily invested in digital training environments, but the efficacy of this training is rarely validated. A review of current practice shows that digital training environments are usually less burdensome than real-world training environments but can lead to negative training. Digital training environments are useful for training visual processing, attention management, fast-twitch responses, fine motor skills, and some higher-order competencies.
Digital training environments (in their current form) are inferior to real-world methods for training the bio-locomotive and non-deliberative adaptive skills that are most important in combat at the lowest echelons (individual, team, and squad, at least). Procurers and trainers should use these insights to better combine the advantages of both environments.
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