Publication |
2013.
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Summary/Abstract |
As an acclaimed work of twentieth-century Persian fiction, Sadeq Hedayat's The Blind Owl has stirred much scholarly contemplation. Identical characters obscure the work; the resemblance amongst them seemingly originates in some mysterious old man. The paper first demonstrates how every male character resembles this old man. Thereafter, he is argued to be non-existent; all the characters, therefore, become Baudrillardian simulacra bound together through family resemblances. A language-game is then fashioned to represent the family. The metamorphosis of the narrator is followed to manifest how this language-game haunts the characters-other language-games. The paper hopefully sheds some light on an ambiguous aspect of the work and provides a model as to how one language-game takes over another.
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